{"id":78152,"date":"2023-01-27T21:23:54","date_gmt":"2023-01-28T05:23:54","guid":{"rendered":"https:\/\/techreviewers.net\/presentiment-of-death-is-like-superhot-vr-with-archery-coming-to-pc-vr-in-march\/"},"modified":"2023-01-27T21:23:54","modified_gmt":"2023-01-28T05:23:54","slug":"presentiment-of-death-is-like-superhot-vr-with-archery-coming-to-pc-vr-in-march","status":"publish","type":"post","link":"https:\/\/techreviewers.net\/presentiment-of-death-is-like-superhot-vr-with-archery-coming-to-pc-vr-in-march\/","title":{"rendered":"\u2018Presentiment of Death\u2019 is Like \u2018SUPERHOT VR\u2019 with Archery, Coming to PC VR in March"},"content":{"rendered":"
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SUPERHOT\u2019s<\/em> time-pausing mechanic works so well in VR, it\u2019s a surprise we haven\u2019t seen more games use it to bring new and interesting stuff to life. Now, Omega Pilot<\/em> developer XOCUS says it\u2019s doing just that with the release of Presentiment of Death,\u00a0<\/em>a story-driven VR adventure that feels like a mashup of SUPERHOT VR<\/em> and archery game\u00a0In Death.<\/em><\/p>\n

Like SUPERHOT,\u00a0<\/em>Presentiment of Death\u2019s\u00a0<\/em>time dilation system means the enemy robots move when you move. The kicker: you have to draw your bow, which means you\u2019ll have to really be your toes as the enemy arrows come flying in when you want to return fire.<\/p>\n

We won\u2019t have to wait long to play either, as\u00a0XOCUS says it\u2019s releasing the game on SteamVR headsets on March 1st, with the promise that it will eventually arrive on \u201call VR platform.\u201d When, XOCUS hasn\u2019t said. In the meantime, you can wishlist the game on Steam here<\/a>.<\/p>\n

Although it basically looks like\u00a0SUPERHOT<\/em> with archery, the trailer shows off more than just the same frangible enemies, as there seems to be a few different enemy types, including a larger tank enemy and and several flying types too, which ought to ratchet up the difficulty.<\/p>\n

It\u2019s a shame the Superhot team never got around to making its SUPERHOT: MIND CONTROL DELETE<\/em> DLC VR compatible, or pushing any additional levels to the VR game, released in 2017 and still sitting at the top of most VR platform charts. Still, we\u2019re hoping\u00a0Presentiment of Death\u00a0<\/em>can scratch that itch, if only for old time\u2019s sake.<\/p>\n