The Seamless Dream: Killing The VR Loading Screen
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’,…
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’,…
Today during Connect, Meta announced the Wearables Device Access Toolkit, which represents the company’s first steps toward allowing third-party experiences on its smart glasses. If the name “Wearables Device Access Toolkit”…
Snap, the company behind Snapchat, introduced its fifth-gen Spectacles AR glasses six months ago, and now the company is releasing a number of new features that aim to improve geo-located…
Meta today announced a $50 million fund to incentivize the creation of new and improved content in Horizon Worlds, the company’s first-party social gaming platform. The move comes as many…
Google’s announcement of Android XR last month was largely met with excitement, but there was a notable undercurrent of concern about Google’s long-term commitment to the platform. The company has…
Our series Inside XR Design explores the best of immersive design. Today we’re talking about how to make an incredible VR trailer using just in-game footage. No mixed reality setups, no…
Batman: Arkham Shadow had a lot to live up to. Not only were the developers trying to bring one of the world’s best known-superheroes to VR, they were also building…
Our series Inside XR Design highlights examples of great XR design. Today we’re looking at shotguns in several different VR games to learn what makes them feel great in the…
Quest headsets have long been great for playing immersive games, but not so great for the kind of basic ‘desktop productivity’ that Apple’s Vision Pro excels at. Now Meta is…
Vision Hack is a forthcoming remote hackathon for developers building apps for visionOS. Open to all skill levels, the event is set to take place September 13–15th. Guest Article by…
Yeeps: Hide and Seek is an App Lab sleeper hit that the developers say reached 360,000 monthly-active users, even before its debut on the main Quest store this week. Speaking…
Last year Meta announced the so-called Augments feature, planned for Quest 3, which would allow persistent mini AR apps to live in the world around you. Now, eight months after…