Hands-on: Steam Frame Reveals Valve’s Modern Vision for VR and Growing Hardware Ambitions

Valve has finally revealed Steam Frame, the company’s second VR headset. Though it’s quite a departure from Index—the company’s first headset released some six years ago—Valve says Frame is an…

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Hands-on: Meta Ray-Ban Display Glasses & Neural Band Offer a Glimpse of Future AR Glasses

The newly announced Meta Ray-Ban Display glasses, and the ‘Neural Band’ input device that comes with them, are still far from proper augmented reality. But Meta has made several clever…

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‘Stellar Cafe’ Hands-on – ‘Job Simulator’ Vibes & AI Powered NPCs That Don’t Actually Suck

Stellar Cafe is an upcoming VR game that’s all about interacting with AI chatbots in some interesting ways. I went hands-on with the game’s first level to see whether developer…

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Vision Pro’s New Personas Are a Big Improvement, But How Will They Scale to Smaller Headsets?

Apple is bringing a huge visual upgrade to its Persona avatars on Vision Pro in VisionOS 26. After seeing the new system first-hand, it’s hard not to be impressed. But…

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‘The Midnight Walk’ Review – An Artfully Grotesque and Occasionally Beautiful Walking Simulator

The Midnight Walk is like taking a stroll through Tim Burton’s mind. As a game its visuals are absolutely unique and darkly beautiful, but is there enough to do along your…

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