GDC 2023 State of the Game Industry Report Includes Insights Into VR and AR
Games are the largest use case for consumer VR and AR. While VR and AR remain a comparatively small segment of the games industry, the industry is taking notice as…
Games are the largest use case for consumer VR and AR. While VR and AR remain a comparatively small segment of the games industry, the industry is taking notice as…
Have you ever seen an empty theater and thought that the space had more potential? It doesn’t even have to be an abandoned theater, just a theater with more rooms…